#17 MP5 - Staging

General / 01 April 2024

Started to create assets to help tell my MP5's story. Created Bank Vault Door, deposit boxes, Money cart, stacks of cash, light cages (for alarm lights) and flooring. Most of the textures are finished using mostly Marmosets' tiling premade textures. Although I did have to create the money textures in Substance as well and intended on revising the money cart textures a bit in substance as well. Assembling everything and starting to think about how I want to arrange my renders. I am thinking of slow panning shots that will be one after another with the alarm lights flashing giving it a bright red glow. Maybe an alarm sounding off in the background as well to give the effect of it heist being in progress. My goal is to wrap this one up by the end of the week!