It has been a little while since I have posted about my personal project. It is slow moving but progressing none the less. I have been getting some great feedback and super appreciate all the assistance along the way!
Since my last post I have dug in deep on the metal texture, adding logos/indents, roughness, color variation and dings (plus some). I have made a few small tweaks to the wood as well. One of the biggest things I have done for this last WIP is added some imperfections to the mesh and texture surface. Utilizing a "wobble map" (not sure if that is an official term haha), and moving vertices to give it that well used look.
My next steps will be to add in some of the oils from use as well as dust/dirt build up in the abandoned areas of use. I am excited to hear if anyone has some feedback for me, as I can sense my blinders setting in from looking at it a bit too long.